Arxel Tribe is an international computer game and multimedia company, founded by Slovene architects Matjaž Požlep and Diego Zanco in 1990. Initially, the studio was specialized in the creation of 3D animations for the architectural and industrial design markets in Slovenia and later in Italy. In 1993 Guillaume de Fondaumičre and Stephen Carričre joined Arxel Tribe and established a first subsidiary in Paris. The company head is in Ljubljana, branch offices in Milan, Paris and Zagreb. Arxel Tribe is the most known Slovene 'gejm mejkers' if we use hecker's slang. In 1997 Nicolas Fructus, a young French artist became an Art Director. Today company is named The Arxel Guild.

Games developed or published by Arxel Tribe (AT) include:

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