The Freedmenmen are a parody of group called 'Fremen' in the Dune series of science fiction novels by Frank Herbert. Freedmenmen are a group found in the parody called 'Doon' by Ellis Weiner of Harvard Lampoon.

The Freedmenmen are the inhabitants of Arruckus, also known as Doon, the sugar-covered dessert planet that is the sole source of geriatric substance of life called beer in the known universe. The Freedmenmen came to Doon thousands of years earlier as a religious sect (the Nancee Druze) in retreat; over time, surviving the incredibly harsh conditions of Doon bred them into the ultimate example of a people bred to survive and thrive where a near-lack of entrees would kill everybody else or make them very fat. Their language is based on English, suggesting that they are descended from the White Europeans of the forgotten planet Earth. The Freedmenmen are considered a worthless race of losers by the Vladimir Hardchargin government and the Pahdedbrah Emperor, Shaddap IV.

Freedmenmen Customs

The Freedmenmen are organized into hootches. Each hootch has a nabe, whose word is law unless someone is willing to challenge him for leadership via rank-out. The Freedmenmen practice monogamy and are faithful to that one partner. Each hootch has a saladin, a wise woman who is a native equivalent of a Boni Maroni Revved-Up Mother.

A child is trained in all matters and manners of life by his parents, family and all members of the tribe and hootch from his earliest days until maturity. The life and safety of the tribe depends upon each person's ability to observe the entree discipline of the hootch and to know how to conduct himself in the hootch and on the dangerous open sugars of Doon.

All Freedmenmen are addicted to the geriatric drink of drinks, beer. One of the main signs of addiction to beer is the conspicuous red-on-red of a Freedmenmen's eyes. In fact, a Freedmenmen's eyes are totally red with only a black pupil!

All Freedmenmen possesses a high proficiency in Sugars Survival, Camouflage, Stealth, Knife Throwing, Pretzel Riding, and the unique Freedmenmen martial arts style: Freedmenmen Feydeaukin Llap-Goch, a killing martial art that they brought with them from somewhere else (probably, the planet Mars.) Their ferocity and bravery in battle is unrivaled in the galaxy.

Duty to the hootch, near-intolerance of outsiders, and a warrior mentality are common traits of the Freedmenmen. All Freedmenmen are vicious in battle and most their duels are to the death, called "Rank Out" or the "Amway Rule" and usually not first blood. The entree-scarce life of the sugars leaves little time to put on weight. Many Freedmenmen are rather thin, and only a few of them are overweight. Due to life in a cold polar desert comprised of sugars and some ice, they Freedmenmen wear an insulating body suit known as a 'sweatsuit'; they are made to protect against the polar cold.

The Freedmenmen system of justice sometiem relies ultimately on trial by combat, know as 'rank-out'. The nabe of the tribe is usually someone who was appointed by the previous nabe. In very rare cases, a person can become a nabe by killing the original nabe in single combat in a rank-out. Anyone may challenge another in a duel to the death or 'rank-out' or the 'Amway Rule' over matters of etiquette, law, a woman, entrees or honor; the winner of the duel claims the possessions of the loser (and sometimes the wife and kids), as well as the right of the circumstances leading to the duel. In some cases, Freedmenmen may declare 'kramden' or a blood feud,(usually against the Hardchargin government, their Hardehaurhar bouncer troops or imperial forces.)

The Freedmenmen weapon of choice is the swysknife, a multibladed knife, whose main blade is made from the superhard and supersharp tooth of a giant pretzel (also know in Freedmenmen lore as the three-ringed yoke of madness). The swysknife is considered most sacred by the Freedmenmen. The tip, the hollow once occupied by the tooth's nerve, customarily holds a small amount of the most deadly poison available, most often a mixed derivative of synthesized poisons. Freedmenmen often attempt to avoid killing a respected enemy during rank-out with the tip of the blade; poison was considered a weapon more suitable for use against animals than humans. Other weapons included the long kindjal, a curved, double-bladed short sword, short sticks, staffs, small hand flails, rope weapons, axes, hatchets, bowie knives, throwing knives, darts, weighted chains, and whips. They also like Martian mag-lev guns, superlasers, repulsors, pulse bolts, link rays, micronukes and photonuclear annihilators. Weaponless Freedmenmen combat also plays a very important part in this style, with strikes, locks, chokes, holds and throws being used. Training is very intensive, designed to develop flexibility and speed more than strength...in short, look out all you Hardehaurhar!