Star Wars: The Trading Card Game (TCG) A new trading card game using the Star Wars license. Produced by Wizards of the Coast this game is the newest Star Wars based card game.

Game Play

The Star Wars: TCG focuses around control of in game arenas. Each player (this is a two player game) controls units with which he/she uses to take control of these arenas. The main way to win is to either take control of two of the three arenas. In addition, if a player's deck, is empty when he/she needs to draw a card, that player loses. Some cards may also add a new win condition for the game.

Star Wars is played in three arenas (space, ground, and character), a build zone, a draw pile (for your deck), and a discard pile. There are two sides to this game (technically three) dark side, light side, and neutral.

There are several types of cards. They are:

  • Units: these can control arenas and are the most plentiful card in any deck. Each unit can only be placed in a certain arena designated by color and subtype. All units have several statistics including: build cost, speed, power, health, alignment. Units must be built.
    • Space: These units have a blue border.
    • Ground: These units have a green border.
    • Character: These units have a purple border.
  • Battle: These cards have special one time use effects and can only be used while your units are doing battle. They don't need to be built.
  • Mission: These cards are like battle cards, but must be built. Their effects differ and must be played in the build step.
  • Location: This type of card effects its arena for until it is replaced with another Location card. Location cards are colored like units and can only be placed in specific arenas.

Playing the Game (Building a deck)

This is a two player game. The following is recommended for each player (and required if your serious), but can be shared among friends and opponents:

  • two-sixty card decks (one light side, one dark side)
  • six dice (six sided)
  • a method of tracking force (counters, pen and paper, or a twenty sided die)
  • damage counters
  • build counters (can be the same as damage counters)

I will continue when I get more time. Feel free to help.